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Procedurally generated house with Blender & Python

Creating procedurally generated house with Blender & Python

Hello and welcome.

What you’ll learn

Course Content

Requirements

Hello and welcome.

 

If you are a designer or developer who is interested in creating scenes automatically with unique features and the ability to use them in an external application, this course is for you.

 

This course focuses on creating multiple Python scripts that will help us create a house with a multiple number of rooms in it.

 

For this, we will use Blender and its scripting section where we will use Python.

 

With python, we will use basic elements of object-oriented programming to help us create a linked list that we will use as a basis for creating multiple objects that will represent the rooms.

 

Each of the rooms will contain enough information for us to obtain the coordinates and routes to plot a house.

 

This course may be attractive to you because it can help you save time when you are designing scenes with the ability to add your custom elements to the script.

 

In addition, you will have access to the content created during the course.

 

I hope you find the content useful and that you can apply it to your personal projects.

 

Have fun and happy learning.

 

In this course you will learn:

 

You will require: