Fusion 360 for Beginners

Learn 2D Sketching,3D Modelling,Rendering,Assembly and Animation in AutoDesk Fusion 360

Welcome to the course of “Fusion 360 for Beginners”. In this course, you will get to know the in & outs of the software in a very comprehensive way. This course is taught by a Fusion 360 certified user & AutoDesk certified professional having 10+ years of industrial experience especially in design field.

What you’ll learn

  • How to get Fusion 360 for personal & educational usage for FREE.
  • 2D Sketching – Basic to advance tools,Pattern Making,Canvas Tool.
  • 3D Modelling – Basic to advance tools,Miscellaneous tools,Pattern making,Sweep,Loft,Revolve,Emboss.
  • Rendering – Applying appearance,Physical material,Decals,Realistic images.
  • Component Assembly – Components,Joints,Contacts,Model animation,Geneva Mechanism.
  • Interesting Designs – Hex nut,Lego Brick,Ball Bearing,Lampshade.
  • How to become a Fusion 360 certified user.
  • Using GrabCAD,AutoDesk online gallery & SketchFAB to showcase your skills.

Course Content

  • Introduction –> 3 lectures • 12min.
  • 2D Sketching –> 8 lectures • 1hr 27min.
  • 3D Modelling –> 13 lectures • 1hr 56min.
  • Component Assembly –> 4 lectures • 40min.
  • Interesting Designs –> 4 lectures • 27min.
  • Way Forward –> 3 lectures • 15min.

Fusion 360 for Beginners

Requirements

Welcome to the course of “Fusion 360 for Beginners“. In this course, you will get to know the in & outs of the software in a very comprehensive way. This course is taught by a Fusion 360 certified user & AutoDesk certified professional having 10+ years of industrial experience especially in design field.

Download the software (For FREE) following the steps explained in first section & you are ready to dig into the designing part.

Course coverage

2d Sketching – Line,Rectangle,Circle,Arc,Polygon,Ellipse,Slot,Spline,Conic curve,Point,Text,Sketch Dimensions,Mirror,Circular & rectangular pattern,Fillet,Chamfer,Trim,Extend,Break,Sketch scale,Offset,Move,Constraints,Canvas Tool.

3D Modelling – Extrude,Revolve,Sweep,Loft,Rib,Web,Emboss,Hole,Thread,Circular & rectangular pattern,Pattern on path,Mirror,Fillet,Chamfer,Shell,Draft,Scale,Combine,Split body,Physical Material,Construct toolbar,Inspect toolbar.

Rendering – Appearance,Scene settings,Decal,Downloadable materials,Library,Environment.

Component Assembly – Bodies Vs Components,Creating components,Joints,Animate model,Contact sets,Capture position & revert.

This course covers almost every command in a very detailed manner with practical applications & real time usage. The cross reference of various tools in every lecture is what makes this course different from others.

Practice Exercises

2D Sketching & 3D Modelling section have solved practice exercises just after the explanation of basic to advanced tools (& also miscellaneous).The respective files are also attached in the resources.For component assembly, we have “Geneva wheel mechanism” to explain all the aspects.We will also make some interesting designs such as Hex nut,Lego brick,Lampshade & Ball bearing to brush up all the tools we have learned.

What’s Next?

At the very end of the course, I will show you the way to become a “Fusion 360 Certified User“.Believe me, Becoming a certified user/professional is the next big thing in design field.And finally,you will get to know the ways by which you can showcase your skills via various design platforms like – AutoDesk online gallery,GrabCAD & SketchFAB.

Get Tutorial